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University of Southern California

  • School of Cinematic Arts
  • BA Interactive Media, 2015
  • Phi Beta Kappa


Design + Research

  • Design Thinking
  • Workshop Facilitation
  • User Experience Design
  • Interaction Design
  • Prototyping
  • Design Research


  • Processing
  • Arduino
  • C#
  • Java


  • Sketch
  • Framer
  • Adobe CC
  • GitHub
  • InVision
  • Unity 3D


  • Microsoft Endowed Fellow
  • USC Mortar Board
  • Finalist: Nike+ Design Competition
  • Rose Family Foundation Fellow
  • Cohen Scholar



  • Interaction Designer | Mountain View, October 2018 - present
  • I help research and design products that enable Googlers to interact with powerful internal infrastructure and services.


  • Product Designer | Austin, October 2017 - April 2018
  • I’m currently helping research and design data governance tools for the Watson Data Platform: IBM’s industrial-scale data science, machine learning and predictive analytics product for the world's largest companies.

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  • Associate User Experience Designer | Austin, August 2015 - September 2017
  • While working on the IBM Analytics Platform, I learned how to use design thinking practices and research methodology at scale. During this period, I helped ship IBM StoredIQ for Legal and IBM Bluemix Data Connect.

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  • User Experience Design Intern | Seattle, June 2014 - August 2014
  • For my summer internship project, I researched, designed and prototyped a solution to assist Amazon Prime customers discover free books, music and video content.

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    Disney Interactive

  • User Experience Design Intern | Glendale, January 2013 - June 2013
  • During my six-month internship with Disney Interactive, I designed wireframes, user flows and interactive prototypes for several disney.com subdomains.

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    USC Mobile & Environmental Media Lab

  • Undergraduate Research Assistant | Los Angeles, May 2012 - May 2015
  • Sensors in cars record everything from tire pressure and brake pad condition to geolocation and the song playing on the radio. At the USC Mobile and Environmental Media Lab, we used this data to power fun and engaging interactions between drivers and their MINI Coopers.

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    Primitive Spark

  • User Experience Design Intern | Los Angeles, May 2012 - August 2012
  • While interning at Primitive Spark, I was introduced to the UX Design process and the role of information architecture. I was responsible for drafting user flow diagrams and wireframes for an enterprise dashboard. At the end of the internship, I presented high-resolution mockups, Axure prototypes and documentation to clients and developers.

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